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Showing posts from November, 2024

London but not the Syndicate kind

I have been playing the absolute shit out of Fallout London for the past week. And I think I've finally met my match, because at Level 14 with a decent chunk of quests under my belt, I have only explored about 1/4th of the city. When I look at the mostly uncharted map, and realize how much I have already done, I cry angry tears. This is my London Low-Down. Mind the fucking gap, samurai. The Good Doggie There are few things in life more satisfying than a bowler-hat-wearing, cigar-smoking British bulldog. Or pug. Or maybe a mutated rat - I honestly don't know what breed the game's resident Dog Companion™ happens to be. With a name like Churchill and the scariest walking sound effects known to man, this powerhouse can really lay down the law while I get my ass handed to me by a giant wombat. I was actually worried that I would have trouble finding him, as my first thirteen levels passed by without so much as an introduction to any of the companions. Once I began to focus on th...

Skyrim Bandits call me the White Death

Oblivion hath no fury like a gamer bored. I returned to my bi-monthly Skyrim grind with a spark in my gullet: there be glory over yonder way, and by golly I'm gonna grab it by the throat. The playthrough is my attempt at an Iron Man playthrough, but with like all the hard shit removed so that its more akin to an Ironheart or Iron Lad. I restricted my primary gear to crafted stuff only, I decided that I can't hoard looted potions and can only use crafted ones, and I downloaded SimonMagus' survival mod to make it a bit more fun to freeze my balls off. My objective is simple: follow a clear path of progression that makes sense for my character, and beat the main questline in the process. No cheats, no shortcuts, no exploits - if I happen to know something about the game that could make things easier, I purposefully downplay it or avoid that change altogether. A true testament to my own skill. And I immediately fell into mod hell. The vanilla start was buggy, and some fast-star...

Assassin's Creed and Post-Halloween Clarity

Hi, another lie from me. This is not the correct posting date, and this is not the Halloween post; I sat down to write about my spooky Hallows Eve, but realized very quickly that...I don't care. I actually don't want to talk about Halloween at all, because something much more relevant has taken my interest: Let's talk about why my Assassin's Creed Syndicate review won't be here for a long time. And, in the process, I'll be giving my current thoughts on the game that have brought me to this moment. The Good To be clear, I do enjoy the gameplay of Syndicate. This title has a bunch of mechanics that all play into the experience of taking London back from the cruel grip of the Templar Order. Different mission types that vary wildly in objectives and optimal paths, a focus on upgrading your skills and your gang to show the Assassins' growing influence, and a very methodical path to beating the Templars through simply exploring the map. As for the characters of Ja...