I'm working through the game now, and it'll take too long to gather everything into a long essay. So, I'll drop thoughts as I feel them, and see where we land. First, let me say this: Tyranny has a better sense of style than both Pillars of Eternity games and Avowed combined. The visual identity of this game immediately sucked me back in just from the main menu - it feels very Trojan War crossed with Dragon Age, in a way that effortlessly scratched my dark fantasy itch. Obsidian's other fantasy isometrics have been visually stunning, yet their 3D models have often left me wanting and pulled me from the experience. I chose to ignore it in Pillars 1, because that game came out before Tyranny and I presumed Deadfire would remedy this. But the 3D character models in Deadfire somehow felt worse than the original game, and then I realized it wasn't a time thing. Tyranny's character models are just more stylized, utilizing shadow and light to their advantage in a way...
Esoteric Ebb was great, Starfield I didn't finish, and Banquet for Fools I honestly haven't started. I bought and finished ReStory, a wonderful first person game about repairing 2000s era electronics in a Japanese tech shop, and spent a lot of time playing Skyrim on my wife's Xbox Series X. Currently, as I type this, I am redownloading Tyranny for the first time in months, with the intention of actually playing it again this time. Here's hopin'. Happy Halloween :)