Skip to main content

Entry 12

I didn't stay for the execution.

Not that the townsfolk would have let me, of course; the people of Tresin saw us as part of the problem. Despite the fact that I had been back in the village barely a day, I already found myself staring out over the ancient oaks at the bright glow of the pyre. Her screams rang out in the night before quickly fading away; but in my mind, the sound of my mother burning at the stake never left. I still hear her sometimes. Silent evenings like this tend to draw those painful howls out, forcing them from their hiding places amongst all the other blood-soaked memories.

The next morning, I walked back slower than I intended. Not many find pleasure in gazing upon the charred corpse of one who raised them; not many whom I had the misfortune of meeting, at least. Upon arriving in Tresin, my mother's body had mysteriously vanished. I suffered through enough unpleasant conversations to discover that following their joyful immolation of another human being, they took the celebration to even greater heights by tossing her like dead weight over the easternmost wall. 

Hours later - whether it be one, two, or five - the empty husk once belonging to my mother lay wrapped up and leaning against a tree back at camp. James refused to witness the gruesome act as well, choosing instead to gather the remainder of her belongings from the cellar. When he returned, another unknown amount of time passed while we both prepared a proper burial for the woman who raised me. We rarely spoke throughout the process; too much was going on for me to really bother with conversation, and our shared silence proved that he must have felt the same, too.

As she lay deep within the soil, marked by a nearby stone shaped like a fist, James finally broke through the awkward tension permeating the air.

"Does it feel any different - losing her for a second time?"

An interesting question coming from him, but one I had already asked myself thousands of times at that point.

"I didn't think it would. But watching her accept the end, seeing her give up - that was so much worse."

Stepping away from the filled grave, I turned back towards camp and began to pack up what little was worth keeping. I left James in that clearing; resting against a tree, staring at a grave.

Comments

Popular posts from this blog

How I Would Follow Up "Tyranny"

Tyranny , the 2016 dark fantasy CRPG from Obsidian Entertainment , never received a sequel. Not all games warrant a follow-up, as we're starting to see in this modern landscape of under-performing franchise players, but some titles simply don't feel complete without one. Tyranny is one of those games. Short enough to not overstay it's welcome, long enough for your choices to be impactful and varied, but lacking any large-scale resolution for the pieces laid out in it's final hours. And at this point in time, nearly a decade after release, there is zero indication that Obsidian has any intention of revisiting the universe. As a fun thought experiment, I want to discuss some short ideas for how I would follow this game up in 2025. Part One: An Archon of Our Own The idea is pretty cut and dry: Overlord Kyros is gone, and the Empire is fracturing into warring states ruled by the Archons . The main character's actions in the first game proved to the world that Kyros is ...

My Regrets with Abandoning Games

It started when I couldn't finish Fallout: London, despite loving it. Then my exploration of Enderal was cut short after reaching Ark, when I didn't want to go back out into the world that wanted to kill me. I purchased Syndicate and never finished it; I then bought a ton of great games on GOG and Steam during sales, playing introductory bits of all of them just to get an idea of where I stood with them... and I barely felt a spark beyond that initial intrigue. I wasn't quite sure if it was a problem with my tastes, or my health, or my time. But then I played Tyranny for the first time, having never played Pillars of Eternity, and I powered through 25 hours of gameplay without skipping a beat. Tyranny managed to grab my attention quickly, and maintain it throughout a relatively short (but deep) gameplay experience. I don't have any plans for an actual review of it, but it kept me going for a while and I appreciate it for not wasting my time. The sheer excitement and fun...

Quick Update!

Howdy y'all, I've been...well, I would say busy, but I really just prioritized different things this week. You likely noticed that there wasn't a drop this morning, and that's because I legitimately had nothing to talk about at the moment. Because, to my utter disappointment, I have wasted around three afternoons attempting to get Skyrim's Level-of-Detail to work right on my system with DynDOLOD. I've done this before, many a time, but for some reason I just could not get it to work like last time on this new modding load order. So, I decided tonight to just screw it and deleted all mods that could change the landscape itself, focusing on scripts and quests and so on. LOD doesn't look as good as it could even still, but I'll trudge on. I'd like to do a post about my new Skyrim playthrough and what I'm wanting to get out of it, but that'll be for another day. In other news, Saturday will be my Halloween postmortem. We'll be discussing my f...