Skip to main content

Entry 16

Traveling alone had always been a double-edged sword. The feeling of isolation, of lonely freedom in your own thoughts could be pleasant at times; and at other times, when wolf howls became louder and snarling emerged from the nearby bushes, pleasant couldn't be further from the truth. But as I trudged through stiff-limbed corpses, moving aside any dead men attempting to block my path, the atmosphere was neither peaceful nor terrifying.

It was eerie.

Seeing their faces, the hollow eyes and sunken cheeks of souls taken too early, sent a chill passing through me; and not from the freezing mountain weather, either. 

The pass grew much calmer following the battle, resulting in an overall uneventful journey to the end of the pass. Upon sighting a wooden gate guarded on both sides by pairs of Protaxian soldiers, I believed the hard part to be over.

I was wrong.

Strolling up to the gate guards, I stopped a few feet out of range of their barbed spearheads. The one on the left asked, "Who are you? State your business here."

Formality stood strong, despite their losses. My mouth opened to reply, but the words suddenly caught in my throat. Any notion that this would be an easy task fell apart right there, taking my relaxed demeanor with it. The soldier gave away no hint of recognition, but I knew he'd figure it out too quickly for me to avoid the issue.

Me and the left guardsman had met before.

Comments

Popular posts from this blog

How I Would Follow Up "Tyranny"

Tyranny , the 2016 dark fantasy CRPG from Obsidian Entertainment , never received a sequel. Not all games warrant a follow-up, as we're starting to see in this modern landscape of under-performing franchise players, but some titles simply don't feel complete without one. Tyranny is one of those games. Short enough to not overstay it's welcome, long enough for your choices to be impactful and varied, but lacking any large-scale resolution for the pieces laid out in it's final hours. And at this point in time, nearly a decade after release, there is zero indication that Obsidian has any intention of revisiting the universe. As a fun thought experiment, I want to discuss some short ideas for how I would follow this game up in 2025. Part One: An Archon of Our Own The idea is pretty cut and dry: Overlord Kyros is gone, and the Empire is fracturing into warring states ruled by the Archons . The main character's actions in the first game proved to the world that Kyros is ...

My Regrets with Abandoning Games

It started when I couldn't finish Fallout: London, despite loving it. Then my exploration of Enderal was cut short after reaching Ark, when I didn't want to go back out into the world that wanted to kill me. I purchased Syndicate and never finished it; I then bought a ton of great games on GOG and Steam during sales, playing introductory bits of all of them just to get an idea of where I stood with them... and I barely felt a spark beyond that initial intrigue. I wasn't quite sure if it was a problem with my tastes, or my health, or my time. But then I played Tyranny for the first time, having never played Pillars of Eternity, and I powered through 25 hours of gameplay without skipping a beat. Tyranny managed to grab my attention quickly, and maintain it throughout a relatively short (but deep) gameplay experience. I don't have any plans for an actual review of it, but it kept me going for a while and I appreciate it for not wasting my time. The sheer excitement and fun...

Quick Update!

Howdy y'all, I've been...well, I would say busy, but I really just prioritized different things this week. You likely noticed that there wasn't a drop this morning, and that's because I legitimately had nothing to talk about at the moment. Because, to my utter disappointment, I have wasted around three afternoons attempting to get Skyrim's Level-of-Detail to work right on my system with DynDOLOD. I've done this before, many a time, but for some reason I just could not get it to work like last time on this new modding load order. So, I decided tonight to just screw it and deleted all mods that could change the landscape itself, focusing on scripts and quests and so on. LOD doesn't look as good as it could even still, but I'll trudge on. I'd like to do a post about my new Skyrim playthrough and what I'm wanting to get out of it, but that'll be for another day. In other news, Saturday will be my Halloween postmortem. We'll be discussing my f...